Gaming Machine software must incorporate a facility which will automatically disable the banknote acceptor once the credit balance of the gaming machine, or account, if appropriate, exceeds $1000* expressed in dollars. This can be verified by accessing the audit screen of the machine.
7.09 Banknote Acceptor Disable Limit
*For games assessed and approved under the Australian/New Zealand Gaming Machine National Standard 2016.
Games assessed and approved under the Australia/New Zealand Gaming Machine National Standard, Revision 9.0 will disable the banknote acceptor once the credit balance of the gaming machine exceeds $9949 expressed in dollars.
Refer to Table 11.2 of the Australian/New Zealand Gaming Machine National Standard 2016.
A venue operator must not allow a gaming machine to be played if it does not function in the manner in which it was designed and programmed to function.
Refer to Section 3.5.21 of the Gambling Regulation Act 2003.
Refer to Chapter 08 - Events, Faults and Malfunctions
Industry participants can access, via the following link, templates to Gaming Machine Event Register (PDF: 63KB) and Suspected Malfunction of a Gaming Machine Form (PDF: 58KB). Venues may wish to produce their own documents. These templates indicate the minimum details required in a suggested format.